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  • C 50.7%
  • C++ 45.3%
  • CMake 3.3%
  • Makefile 0.5%
  • Batchfile 0.2%
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2026-03-07 21:00:51 -08:00
minhook-master initial version 2026-03-06 10:58:51 -08:00
patches Add patches for Yellow Larry CTD and division fix 2026-03-07 21:00:51 -08:00
.gitignore initial version 2026-03-06 10:58:51 -08:00
console.h initial version 2026-03-06 10:58:51 -08:00
DebugDXGI.filters initial version 2026-03-06 10:58:51 -08:00
DebugDXGI.sln initial version 2026-03-06 10:58:51 -08:00
DebugDXGI.vcxproj initial version 2026-03-06 10:58:51 -08:00
dllmain.cpp initial version 2026-03-06 10:58:51 -08:00
functions.h initial version 2026-03-06 10:58:51 -08:00
global.h initial version 2026-03-06 10:58:51 -08:00
hooks.h initial version 2026-03-06 10:58:51 -08:00
patches.h initial version 2026-03-06 10:58:51 -08:00
PatchLoader.h initial version 2026-03-06 10:58:51 -08:00
Pe.hpp initial version 2026-03-06 10:58:51 -08:00
README.md make readme accurate to current state of project 2026-03-06 11:06:49 -08:00

Kran's DebugDXGI

dxgi (or dinput8) shim dll to help debugging and patch crashes/other things, mainly in debug versions of games

comes with patches for a few games (/patches directory):

Game Patch
All Games Logs debug strings and exceptions
Fallout 4 Fixes crash with tcd command and infinite loop on modded saves
Dishonored 2 Prevents crash due to expired Havok license
Immortals Fenyx Rising Handles int3 exception to prevent Bloomberg exiting the game
Starfield Fixes add credits & fuel menu options, and popup when starting
Hunter: The Reckoning Fixes various crashes experienced in the world